[<img src="https://lh3.googleusercontent.com/drive-viewer/AEYmBYQKv3xq1cLW_I6OeZ_x3loERqfGqiZoOyeUZymB3c8B4TSwvzbmfaakDZBknox5VVRtDx8rCggrdF8lDnABfy-rYzCxFQ=s1600" style="width:100%; height:100%;" />
Eons ago, in the mists of time when the world was young and untamed, there existed an ancient kingdom that reigned supreme over the Earth. Known as the Kingdom of Daldar, its origins were shrouded in myth and legend, said to be born of the very elements themselves. With a lineage of rulers blessed by the gods, Daldar's dominion extended from the towering peaks of the Skyrend Mountains to the endless depths of the Verdant Abyss.
But behind the walls and the succes of this kingdom was a great power...]<scene1|
(click: "power...")[(replace: ?scene1)[[<img src="https://lh3.googleusercontent.com/drive-viewer/AEYmBYTxKlgGsHuA0abRJfneAZkwkUAMn3zHpmu2SOHyNXv2rYrYq6V9H6ABoYJ7e5KGYEB3BiiZJRa_lCa5EV7ybT7LHMdsdA=s1600" style="width:100%; height:100%;" />
At the heart of the kingdom of Daldar, ensconced within a heavily fortified chamber deep beneath the royal castle, rested the Enigma Gem—a marvel of magic unparalleled. The Enigma Gem, encased within an unbreakable barrier, granted the kingdom boundless riches from fertile fields, vibrant forests, and sparkling rivers. It cast an enchanting shield of invulnerability, shielding Daldar from external threats, while its mystic influence bestowed unparalleled wisdom upon the kingdom's scholars and artists, ensuring their creations transcended mere mortal limits.
But a great power can be a great weakness...]<scene2| (animate:?passage, "fade")]]
(click: "weakness...")[(replace: ?scene2)[[
But on one faithful day, a malevolent Demon, a towering behemoth with a cunning intellect, hatched a sinister plot to obliterate the kingdom. Utilizing dark sorcery and a legion of loyal minions, he orchestrated a daring heist, infiltrating the heavily guarded sanctum that housed the kingdom's precious magical stone. With ruthless precision, they wrested the stone from its protective casing and spirited it away to the depths of the monster's nightmarish labyrinthine lair, a place where twisted corridors and arcane traps guarded its hidden location. There, amidst the malevolent creature's vile experiments and treacherous enchantments, the Enigma Gem remained concealed, its radiant glow suppressed by dark enchantments, a beacon of hope buried deep within the heart of an ever-shifting labyrinth, awaiting rescue to restore light to the beleaguered kingdom of Daldar.
If only there was someone out there, some vigilant hero, that would answer the call to glory and this save this forsaken kingdom...]<scene3| (animate:?passage, "fade")]]
(click: "someone")[(replace: ?scene3)[[
Will you, a lowly farmer with zero combat skills, venture into the dark, twisted labyrinth to retrieve the Enigma Gem, risking your life for the greater good of Daldar?]<scene4|
[[Yes!->Risk your life]]
[[No, are you crazy?!->Be stubborn]] (animate:?passage, "fade")]]
{ <!-- Curly brackets turn off formatting -->
(set: $onion to (a: "An Onion", "Just a lonely battered onion. You're an onion farmer. Go figure.", 1, "INF", "NONE"))
(set: $weathered_garments to (a: "Weathered Garment's", "Weathered old farmer's garments", 2, "NONE"))
(set: $gold to 10)
(set: $hp to 20)
(set: $maxHP to 20)
(set: $armor to "Weathered Garments")
(set: $weapon to "Hands")
(set: $inventory to (a: $onion))
<!--
$status is a macro that can be reused to display the
information below.
-->
(set: $status to
[HP: $hp / $maxHP | Gold: $gold
Armor: $armor | Weapon: $weapon])
<!--
$checkDeath is a macro that checks if the players HP is 0.
If it is, it sends them to the Death screen.
-->
(set: $checkDeath to
[(if: $hp <= 0)[(go-to:"Death")]]
)
}
<audio src="https://drive.google.com/uc?export=view&id=1EeuFl9aRW4YmCq5mt85FD9G7qjnTwzAo" autoplay><img src="https://lh3.googleusercontent.com/drive-viewer/AK7aPaCIHV-CjQfcMKb8X1TaiZs8cA7kAE20FFWAn0e2vDaTgFrvtRBfe0BFUmp-cmzV9CQKn1o_ub53xMyvWYKl85PSW2EG0A=s2560" style="width:100%; height:100%;" />
At the heart of the kingdom of Daldar, ensconced within a heavily fortified chamber deep beneath the royal castle, rested the Enigma Gem—a marvel of magic unparalleled. The Enigma Gem, encased within an unbreakable barrier, granted the kingdom boundless riches from fertile fields, vibrant forests, and sparkling rivers. It cast an enchanting shield of invulnerability, shielding Daldar from external threats, while its mystic influence bestowed unparalleled wisdom upon the kingdom's scholars and artists, ensuring their creations transcended mere mortal limits.
[[Continue->Continue 2]]But on one faithful day, a malevolent Demon, a towering behemoth with a cunning intellect, hatched a sinister plot to obliterate the kingdom. Utilizing dark sorcery and a legion of loyal minions, he orchestrated a daring heist, infiltrating the heavily guarded sanctum that housed the kingdom's precious magical stone. With ruthless precision, they wrested the stone from its protective casing and spirited it away to the depths of the monster's nightmarish labyrinthine lair, a place where twisted corridors and arcane traps guarded its hidden location. There, amidst the malevolent creature's vile experiments and treacherous enchantments, the Enigma Gem remained concealed, its radiant glow suppressed by dark enchantments, a beacon of hope buried deep within the heart of an ever-shifting labyrinth, awaiting rescue to restore light to the beleaguered kingdom of Daldar.
[[Continue->Will you help?]]Will you, a lowly farmer with zero combat skills, venture into the dark, twisted labyrinth to retrieve the Enigma Gem, risking your life for the greater good of Daldar?
[[Yes!->Risk your life]]
[[No, are you crazy?!->Be stubborn]]That's the spirit! What's your name brave soul?
(set: $name to (prompt: "What is your name?", ""))
[[Continue->Continue 3]]Uh... yeah there wasn't really a choice. Why'd you have to be so stubborn, eh? Well, this is awkward.
[[Continue->What's your name?]]Well, $name, are you ready to begin your (text-style:"buoy")[(text-style:"smear")[(text-colour:yellow)[adventure]]]?
[[Wake up->Void]]Anyway, what's you're name?
(set: $name to (prompt: "What is your name?", ""))
[[Continue->Continue 3]](transition-time: 3s)+(transition: "fade")[<img src="https://drive.google.com/uc?export=view&id=1ZNenDMz33iWQjsSbYyivA4TrQJMKLgh7" style="width:100%; height:100%"/>
]
(after:13s)[(goto:"The Book")]
<audio src="https://drive.google.com/uc?export=view&id=1WKLMVqXwVnLrLx0NkX5IQS4m7ME5g3UA" autoplay>Map
[[img[https://cdn.vox-cdn.com/thumbor/2TyT3sug98K63v-_UsEEmAVGf60=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24658983/hatenomap.png]](text-style:"bold","tall")[Inventory]
You have ten storage slots
(set: $onion to (a: "An Onion", "Just a lonely battered onion. You're an onion farmer. Go figure.", 1, "INF", "NONE"))
(set: $empty to (a: "Empty", "There's nothing in this slot"))
(print: $inventory's 1st's 1st) [[□->inv1]]
----------------------------------
(print: $inventory's 2nd's 1st) [[□->inv2]]
----------------------------------
(print: $inventory's 3rd's 1st) [[□->inv3]]
----------------------------------
(print: $inventory's 4th's 1st) [[□->inv4]]
----------------------------------
(print: $inventory's 5th's 1st) [[□->inv5]]
----------------------------------
(print: $inventory's 6th's 1st) [[□->inv6]]
----------------------------------
(print: $inventory's 7th's 1st) [[□->inv7]]
----------------------------------
(print: $inventory's 8th's 1st) [[□->inv8]]
----------------------------------
(print: $inventory's 9th's 1st) [[□->inv9]]
----------------------------------
(print: $inventory's 10th's 1st) [[□->inv10]](text-style:"bold","tall")[The Hut]
$status
<img src="https://lh3.googleusercontent.com/drive-viewer/AEYmBYSfL763aGCDLUmuLoE6F8CzfuNEeT0cxn92fhS-xs6MGk0O70MwhmZWKVgAghnwtl6-D_ufi2AiT2q8xmUbjw5NoXJdcw=s1600" style="width:100%; height:100%;" />
You wake to an excrutiating pain in your head. Suddenly, you find yourself upright in a bed of hay, yearning to be relieved from your pain. You analyze your 15 by 15 foot hut as if it's the first time you've been here. Looking down where your head used to be, you realize that a book the size of your head fell from the shelf hanging over your bed.
[[Examine the book->The Book2]]
[[Inventory->Inventory]]
<audio src="https://drive.google.com/uc?export=view&id=1fGxuI5MEt9bew1Uyng4hSrnOhtGQ7YjJ" autoplay>(if:$inventory's 1st's 1st is "Empty")[
(align:"=><=")+(box:"X")[This slot is empty]
]
(else:)[
(align:"=><=")+(box:"X")[(print: $inventory's 1st's 1st)]
(align:"=><=")+(box:"X")[Image goes here]
(align:"=><=")+(box:"X")[(print: $inventory's 1st's 2nd) | DMG: (print: $inventory's 1st's 3rd) | DUR: (print: $inventory's 1st's 4th) | ENCHANTS: (print: $inventory's 1st's 5th)]](if:$inventory's 2nd's 1st is "Empty")[
(align:"=><=")+(box:"X")[This slot is empty]
]
(else:)[
(align:"=><=")+(box:"X")[(print: $inventory's 1st's 1st)]
(align:"=><=")+(box:"X")[Image goes here]
(align:"=><=")+(box:"X")[(print: $inventory's 2nd's 2nd) | DMG: (print: $inventory's 1st's 3rd) | DUR: (print: $inventory's 2nd's 4th) | ENCHANTS: (print: $inventory's 2nd's 5th)]](if:$inventory's 3rd's 1st is "Empty")[
(align:"=><=")+(box:"X")[This slot is empty]
]
(else:)[
(align:"=><=")+(box:"X")[(print: $inventory's 3rd's 1st)]
(align:"=><=")+(box:"X")[Image goes here]
(align:"=><=")+(box:"X")[(print: $inventory's 3rd's 2nd) | DMG: (print: $inventory's 1st's 3rd) | DUR: (print: $inventory's 3rd's 4th) | ENCHANTS: (print: $inventory's 3rd's 5th)]](text-style:"bold","tall")[The Hut]
$status
(align:"=><=")+(box:"X")[<img src="https://lh3.googleusercontent.com/drive-viewer/AK7aPaCpLDPwgQRKEe8wGDBXLBPzJkElOfpzdUDT_8dpAxLodnpXbQPujjvrkNj4jUgIDDG8qldNdcaurLc4Cd3Z1dQoOHmpjQ=s2560" alt="man" style="width:75%; height:100%;" />]
As you open the book, you are met with the face of middle-aged man and a young boy standing beside him. It's a photo album and that man is none other than your father with your younger self.
The pages unfold a narrative of adventures shared with your deceased father, the singular family you've ever known. You reminisce of how, together, you both embraced the challenges of farming life, navigating the vast fields with a shared courage that seemed boundless. As you sit in the quietude of your farmhouse, bathed in the soft glow of twilight, you find yourself absorbed in the weathered photo album, a treasure trove of memories.
As your eyes trace the lines of your father's stoic face in those faded images, a sense of inadequacy settles in your chest. The bravery etched into his countenance feels like an insurmountable standard, and you grapple with the fear that you'll never measure up to the man he was. Flickers of doubt dance across your thoughts as you fight back tears, realizing that the echoes of your father's strength may be forever out of reach. The photographs, once cherished mementos, now serve as both a comforting reminder of your shared history and a poignant mirror reflecting the daunting shadow cast by a man whose shoes you feel you may never fill. You struggle to fight back tears.
[[Take Book->Take Book]]
[[Leave Book->Leave Book]]
[[Inventory->Inventory]]
<audio src="https://drive.google.com/uc?export=view&id=1PH46DrU9jUiirlMW7Rct2th6Ia6WGR-Q" autoplay>
(text-style:"bold","tall")[The Hut]
$status
(set: $photoalbum to (a: "Photo Album", "The photographs, once cherished mementos, now serve as both a comforting reminder of your shared history and a poignant mirror reflecting the daunting shadow cast by a man whose shoes you feel you may never fill. You struggle to fight back tears.", 1, "INF", "NONE"))
(set: $inventory to it + (a: $photoalbum))
<img src="https://lh3.googleusercontent.com/drive-viewer/AEYmBYSfL763aGCDLUmuLoE6F8CzfuNEeT0cxn92fhS-xs6MGk0O70MwhmZWKVgAghnwtl6-D_ufi2AiT2q8xmUbjw5NoXJdcw=s1600" style="width:100%; height:100%;" />
You added the photo album to your inventory
You hear a knock at the door.
[[Ignore it->Ignore it1]]
[[Answer it->Answer it]]
[[Inventory->Inventory]]
<audio src="https://drive.google.com/uc?export=view&id=1PH46DrU9jUiirlMW7Rct2th6Ia6WGR-Q" autoplay>
<audio src="https://drive.google.com/uc?export=view&id=17wxscRChfPy_DPMDlrHdui91lM06mfZ8" autoplay>(text-style:"bold","tall")[The Hut]
$status
You hear a knock at the door.
[[Ignore it->Ignore it1]]
[[Answer it->Answer it]]
<audio src="https://drive.google.com/uc?export=view&id=1PH46DrU9jUiirlMW7Rct2th6Ia6WGR-Q" autoplay>
<audio src="https://drive.google.com/uc?export=view&id=17wxscRChfPy_DPMDlrHdui91lM06mfZ8" autoplay>(text-style:"bold","tall")[The Hut]
$status
<img src="https://lh3.googleusercontent.com/drive-viewer/AEYmBYSfL763aGCDLUmuLoE6F8CzfuNEeT0cxn92fhS-xs6MGk0O70MwhmZWKVgAghnwtl6-D_ufi2AiT2q8xmUbjw5NoXJdcw=s1600" style="width:100%; height:100%;" />
You hear it again
[[Ignore it->Ignore it2]]
[[Answer it->Answer it]]
[[Inventory->Inventory]]
<audio src="https://drive.google.com/uc?export=view&id=1PH46DrU9jUiirlMW7Rct2th6Ia6WGR-Q" autoplay>
<audio src="https://drive.google.com/uc?export=view&id=17wxscRChfPy_DPMDlrHdui91lM06mfZ8" autoplay><div class="frame">
<div class="corner_topleft"></div>
<div class="corner_topright"></div>
<div class="corner_bottomleft"></div>
<div class="corner_bottomright"></div>
<div class="camera">
<div class="map pixel-art">
<div class="character" facing="down" walking="true">
<div class="shadow pixel-art"></div>
<div class="character_spritesheet pixel-art"></div>
</div>
</div>
<div class="dpad">
<div class="DemoDirectionUI flex-center">
<button class="dpad-button dpad-left">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 -0.5 13 13" shape-rendering="crispEdges">
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<path class="Arrow_arrow-inset" stroke="#434343" d="M6 3h1M5 4h1M4 5h1" />
<path class="Arrow_arrow-body" stroke="#5f5f5f" d="M6 4h1M5 5h2M5 6h2M6 7h1" />
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<path class="Arrow_edge" stroke="#ffffff" d="M1 9h11" />
<path class="Arrow_front" stroke="#cccccc" d="M1 10h11M1 11h11" />
</svg>
</button>
<button class="dpad-button dpad-up">
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<path class="Arrow_outline-top" stroke="#5f5f5f" d="M1 0h11M0 1h1M12 1h1M0 2h1M12 2h1M0 3h1M12 3h1M0 4h1M12 4h1M0 5h1M12 5h1M0 6h1M12 6h1M0 7h1M12 7h1M0 8h1M12 8h1" />
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<path class="Arrow_edge" stroke="#ffffff" d="M1 9h11" />
<path class="Arrow_front" stroke="#cccccc" d="M1 10h11M1 11h11" />
</svg>
</button>
<button class="dpad-button dpad-down">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 -0.5 13 13" shape-rendering="crispEdges">
<path class="Arrow_outline-top" stroke="#5f5f5f" d="M1 0h11M0 1h1M12 1h1M0 2h1M12 2h1M0 3h1M12 3h1M0 4h1M12 4h1M0 5h1M12 5h1M0 6h1M12 6h1M0 7h1M12 7h1M0 8h1M12 8h1" />
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<path class="Arrow_arrow-inset" stroke="#434343" d="M4 4h5" />
<path class="Arrow_arrow-body" stroke="#5f5f5f" d="M5 5h3M6 6h1" />
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<path class="Arrow_edge" stroke="#ffffff" d="M1 9h11" />
<path class="Arrow_front" stroke="#cccccc" d="M1 10h11M1 11h11" />
</svg>
</button>
<button class="dpad-button dpad-right">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 -0.5 13 13" shape-rendering="crispEdges">
<path class="Arrow_outline-top" stroke="#5f5f5f" d="M1 0h11M0 1h1M12 1h1M0 2h1M12 2h1M0 3h1M12 3h1M0 4h1M12 4h1M0 5h1M12 5h1M0 6h1M12 6h1M0 7h1M12 7h1M0 8h1M12 8h1" />
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<path class="Arrow_arrow-body" stroke="#5f5f5f" d="M6 4h1M6 5h2M6 6h2M6 7h1" />
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<path class="Arrow_edge" stroke="#ffffff" d="M1 9h11" />
<path class="Arrow_front" stroke="#cccccc" d="M1 10h11M1 11h11" />
</svg>
</button>
</div>
</div>
<svg class="headline" xmlns="http://www.w3.org/2000/svg" viewBox="0 -0.5 75 14" shape-rendering="crispEdges">
<metadata>Made with Pixels to Svg https://codepen.io/shshaw/pen/XbxvNj</metadata>
<path stroke="rgba(128,191,255,0.01568627450980392)" d="M0 0h1M74 0h1M0 13h1M74 13h1" />
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<path stroke="#cccccc" d="M1 12h73" />
</svg>
</div>
</div>
(text-style:"bold","tall")[The Hut]
$status
<img src="https://lh3.googleusercontent.com/drive-viewer/AEYmBYSfL763aGCDLUmuLoE6F8CzfuNEeT0cxn92fhS-xs6MGk0O70MwhmZWKVgAghnwtl6-D_ufi2AiT2q8xmUbjw5NoXJdcw=s1600" style="width:100%; height:100%;" />
There's a (text-style:"bold")[(text-style:"shudder")[banging]] at the door. Sounds... urgent.
[[Ignore it->Ignore it3]]
[[Answer it->Answer it]]
[[Inventory->Inventory]]
<audio src="https://drive.google.com/uc?export=view&id=1BpG-K9nBc7k9f5_BiJe8Lls05vchx4XU" autoplay><audio src="https://drive.google.com/uc?export=view&id=1Ux7vPnse2J3Mo4qJx18F7R3MdmUZ1Oj0" autoplay>
(after:8s)[(goto:"the messengers")]hjcgjchgh